hasSfx('pistol')) { return; } foreach (self::NAMES as $name) { $sound->loadSfx($name, $config->path("assets/sfx/$name.wav")); } $sound->loadSfx('menu_move', $config->path('assets/sfx/menu.wav')); $sound->loadSfx('menu_confirm', $config->path('assets/sfx/menuok.wav')); } }