# Written by tools/lang.py (the texts live there): do not edit by hand. en: "PLAY": "Play" "OPTIONS": "Options" "QUIT": "Quit" "TAGLINE": "Guide the little lights home" "CREDITS": "An original game made with JumPHP" "CHOOSE A LEVEL": "Choose a level" "BACK": "Back" "PAUSE": "Pause" "RESUME": "Resume" "RESTART": "Restart" "LEVELS": "Levels" "SOUND": "Sound" "MUSIC": "Music" "LANGUAGE": "Language" "LANGNAME": "English" "FULLSCREEN": "Full screen" "ON": "On" "OFF": "Off" "INSTALL": "Install" "EFFECTS": "Glow effects" "GRAPHICS": "Graphics" "RETRO": "Retro" "NEXT LEVEL": "Next level" "RETRY": "Try again" "ALL DONE": "You lit them all!" "WELL DONE": "Well done!" "NOT ENOUGH": "Not enough came home" "HOME {n}/{need}": "Home {n}/{need}" "RESCUED {n}%": "Rescued: {n}%" "OUT {n}": "Out: {n}" "LEVEL {n}": "Level {n}" "SKILL climb": "Climber: goes up walls" "SKILL glide": "Glider: falls slowly under a leaf" "SKILL boom": "Firecracker: bursts after 3 seconds" "SKILL stop": "Blocker: turns the others around" "SKILL bridge": "Builder: lays a stair of 12 bricks" "SKILL bash": "Basher: digs straight ahead" "SKILL mine": "Miner: digs down at an angle" "SKILL dig": "Digger: digs straight down" "NUKE CONFIRM": "Press again: everyone bursts!" "FIRST LIGHT": "First Light" "THROUGH THE WALL": "Through the Wall" "MIND THE GAP": "Mind the Gap" "LEAF FALL": "Leaf Fall" "UP AND OVER": "Up and Over" "DEEP DOWN": "Deep Down" "BIG BANG": "Big Bang" "STAIRWAY": "Stairway" "LAVA WORKS": "Lava Works" "THE LONG WAY HOME": "The Long Way Home" "HINT DIG": "Pick the shovel, then click a Lumikin: it digs down" "HINT BASH": "A basher walks through a wall" "HINT BRIDGE": "A builder makes a bridge. A blocker holds the crowd" "HINT GLIDE": "A long fall is deadly: give them a leaf" "HINT CLIMB": "Climbers go over the wall" "HINT MINE": "A miner digs a slope: the way down" "HINT BOOM": "Sometimes one must burst to open the way" "HINT STAIRS": "Bridges stack up: build a stair to the top" "HINT TEAM": "Hold the crowd, bridge the lava, break the wall" "HINT ALL": "Everything you learned. Bring them home!" "DUNE SEA": "Dune Sea" "SUNKEN GATE": "Sunken Gate" "FROZEN STEP": "Frozen Step" "CREVASSE": "Crevasse" "ROOTS": "Roots" "CANOPY": "Canopy" "CLOUD GATES": "Cloud Gates" "LAST LIGHT": "Last Light" "AMBER WOODS": "Amber Woods" "HOLLOW TRUNK": "Hollow Trunk" "CORAL MAZE": "Coral Maze" "THE TRENCH": "The Trench" "GEARWORKS": "Gearworks" "CLOCK TOWER": "Clock Tower" fr: "PLAY": "Jouer" "OPTIONS": "Options" "QUIT": "Quitter" "TAGLINE": "Guidez les petites lueurs jusqu'à la maison" "CREDITS": "Un jeu original créé avec JumPHP" "CHOOSE A LEVEL": "Choisissez un niveau" "BACK": "Retour" "PAUSE": "Pause" "RESUME": "Reprendre" "RESTART": "Recommencer" "LEVELS": "Niveaux" "SOUND": "Sons" "MUSIC": "Musique" "LANGUAGE": "Langue" "LANGNAME": "Français" "FULLSCREEN": "Plein écran" "ON": "Oui" "OFF": "Non" "INSTALL": "Installer" "EFFECTS": "Effets lumineux" "GRAPHICS": "Graphismes" "RETRO": "Rétro" "NEXT LEVEL": "Niveau suivant" "RETRY": "Réessayer" "ALL DONE": "Vous les avez tous éclairés !" "WELL DONE": "Bravo !" "NOT ENOUGH": "Trop peu sont rentrés" "HOME {n}/{need}": "Rentrés {n}/{need}" "RESCUED {n}%": "Sauvés : {n} %" "OUT {n}": "Dehors : {n}" "LEVEL {n}": "Niveau {n}" "SKILL climb": "Grimpeur : monte aux murs" "SKILL glide": "Planeur : tombe doucement sous une feuille" "SKILL boom": "Pétard : éclate après 3 secondes" "SKILL stop": "Bloqueur : fait demi-tour aux autres" "SKILL bridge": "Bâtisseur : pose un escalier de 12 briques" "SKILL bash": "Foreur : creuse droit devant" "SKILL mine": "Mineur : creuse en pente" "SKILL dig": "Creuseur : creuse vers le bas" "NUKE CONFIRM": "Encore une fois : tout le monde éclate !" "FIRST LIGHT": "Première lueur" "THROUGH THE WALL": "À travers le mur" "MIND THE GAP": "Attention au vide" "LEAF FALL": "Chute de feuilles" "UP AND OVER": "Par-dessus" "DEEP DOWN": "Tout en bas" "BIG BANG": "Grand boum" "STAIRWAY": "L'escalier" "LAVA WORKS": "La forge" "THE LONG WAY HOME": "Le long chemin" "HINT DIG": "Prenez la pelle puis cliquez un Lumikin : il creuse" "HINT BASH": "Un foreur traverse le mur" "HINT BRIDGE": "Un bâtisseur fait un pont. Un bloqueur retient la foule" "HINT GLIDE": "Une longue chute est mortelle : donnez-leur une feuille" "HINT CLIMB": "Les grimpeurs passent par-dessus le mur" "HINT MINE": "Un mineur creuse une pente : le chemin vers le bas" "HINT BOOM": "Parfois il faut éclater pour ouvrir la voie" "HINT STAIRS": "Les ponts s'empilent : un escalier jusqu'en haut" "HINT TEAM": "Retenez la foule, franchissez la lave, percez le mur" "HINT ALL": "Tout ce que vous avez appris. Ramenez-les !" "DUNE SEA": "Mer de dunes" "SUNKEN GATE": "La porte enfouie" "FROZEN STEP": "Marche gelée" "CREVASSE": "La crevasse" "ROOTS": "Racines" "CANOPY": "La canopée" "CLOUD GATES": "Portes des nuages" "LAST LIGHT": "Dernière lueur" "AMBER WOODS": "Bois d'ambre" "HOLLOW TRUNK": "Le tronc creux" "CORAL MAZE": "Le labyrinthe de corail" "THE TRENCH": "La fosse" "GEARWORKS": "Les engrenages" "CLOCK TOWER": "La tour de l'horloge" es: "PLAY": "Jugar" "OPTIONS": "Opciones" "QUIT": "Salir" "TAGLINE": "Guía a las lucecitas hasta casa" "CREDITS": "Un juego original hecho con JumPHP" "CHOOSE A LEVEL": "Elige un nivel" "BACK": "Volver" "PAUSE": "Pausa" "RESUME": "Continuar" "RESTART": "Reiniciar" "LEVELS": "Niveles" "SOUND": "Sonido" "MUSIC": "Música" "LANGUAGE": "Idioma" "LANGNAME": "Español" "FULLSCREEN": "Pantalla completa" "ON": "Sí" "OFF": "No" "INSTALL": "Instalar" "EFFECTS": "Efectos de luz" "GRAPHICS": "Gráficos" "RETRO": "Retro" "NEXT LEVEL": "Siguiente nivel" "RETRY": "Reintentar" "ALL DONE": "¡Los iluminaste a todos!" "WELL DONE": "¡Bien hecho!" "NOT ENOUGH": "Volvieron muy pocos" "HOME {n}/{need}": "En casa {n}/{need}" "RESCUED {n}%": "Salvados: {n} %" "OUT {n}": "Fuera: {n}" "LEVEL {n}": "Nivel {n}" "SKILL climb": "Escalador: sube por las paredes" "SKILL glide": "Planeador: cae despacio bajo una hoja" "SKILL boom": "Petardo: estalla a los 3 segundos" "SKILL stop": "Bloqueador: hace girar a los demás" "SKILL bridge": "Constructor: pone una escalera de 12 ladrillos" "SKILL bash": "Perforador: cava hacia delante" "SKILL mine": "Minero: cava en pendiente" "SKILL dig": "Cavador: cava hacia abajo" "NUKE CONFIRM": "Otra vez: ¡todos estallan!" "FIRST LIGHT": "Primera luz" "THROUGH THE WALL": "A través del muro" "MIND THE GAP": "Cuidado con el hueco" "LEAF FALL": "Caída de hojas" "UP AND OVER": "Por encima" "DEEP DOWN": "En lo hondo" "BIG BANG": "Gran bum" "STAIRWAY": "La escalera" "LAVA WORKS": "La fragua" "THE LONG WAY HOME": "El largo camino" "HINT DIG": "Toma la pala y haz clic en un Lumikin: cava" "HINT BASH": "Un perforador atraviesa el muro" "HINT BRIDGE": "Un constructor hace un puente. Un bloqueador frena al grupo" "HINT GLIDE": "Una caída larga es mortal: dales una hoja" "HINT CLIMB": "Los escaladores pasan sobre el muro" "HINT MINE": "Un minero cava una pendiente: el camino hacia abajo" "HINT BOOM": "A veces hay que estallar para abrir paso" "HINT STAIRS": "Los puentes se apilan: una escalera hasta arriba" "HINT TEAM": "Frena al grupo, cruza la lava, rompe el muro" "HINT ALL": "Todo lo aprendido. ¡Llévalos a casa!" "DUNE SEA": "Mar de dunas" "SUNKEN GATE": "La puerta hundida" "FROZEN STEP": "Escalón helado" "CREVASSE": "La grieta" "ROOTS": "Raíces" "CANOPY": "El dosel" "CLOUD GATES": "Puertas de nubes" "LAST LIGHT": "Última luz" "AMBER WOODS": "Bosque ámbar" "HOLLOW TRUNK": "El tronco hueco" "CORAL MAZE": "Laberinto de coral" "THE TRENCH": "La fosa" "GEARWORKS": "Engranajes" "CLOCK TOWER": "La torre del reloj" de: "PLAY": "Spielen" "OPTIONS": "Optionen" "QUIT": "Beenden" "TAGLINE": "Führe die kleinen Lichter nach Hause" "CREDITS": "Ein Originalspiel, gemacht mit JumPHP" "CHOOSE A LEVEL": "Wähle ein Level" "BACK": "Zurück" "PAUSE": "Pause" "RESUME": "Weiter" "RESTART": "Neu starten" "LEVELS": "Level" "SOUND": "Ton" "MUSIC": "Musik" "LANGUAGE": "Sprache" "LANGNAME": "Deutsch" "FULLSCREEN": "Vollbild" "ON": "An" "OFF": "Aus" "INSTALL": "Installieren" "EFFECTS": "Leuchteffekte" "GRAPHICS": "Grafik" "RETRO": "Retro" "NEXT LEVEL": "Nächstes Level" "RETRY": "Nochmal" "ALL DONE": "Alle leuchten!" "WELL DONE": "Gut gemacht!" "NOT ENOUGH": "Zu wenige sind angekommen" "HOME {n}/{need}": "Zuhause {n}/{need}" "RESCUED {n}%": "Gerettet: {n} %" "OUT {n}": "Draußen: {n}" "LEVEL {n}": "Level {n}" "SKILL climb": "Kletterer: steigt Wände hoch" "SKILL glide": "Gleiter: fällt sanft unter einem Blatt" "SKILL boom": "Knaller: platzt nach 3 Sekunden" "SKILL stop": "Blocker: dreht die anderen um" "SKILL bridge": "Baumeister: legt eine Treppe aus 12 Steinen" "SKILL bash": "Bohrer: gräbt geradeaus" "SKILL mine": "Bergmann: gräbt schräg nach unten" "SKILL dig": "Gräber: gräbt nach unten" "NUKE CONFIRM": "Nochmal drücken: alle platzen!" "FIRST LIGHT": "Erstes Licht" "THROUGH THE WALL": "Durch die Wand" "MIND THE GAP": "Achtung, Lücke" "LEAF FALL": "Blätterfall" "UP AND OVER": "Hoch hinaus" "DEEP DOWN": "Tief unten" "BIG BANG": "Großer Knall" "STAIRWAY": "Die Treppe" "LAVA WORKS": "Die Schmiede" "THE LONG WAY HOME": "Der lange Weg" "HINT DIG": "Nimm die Schaufel, dann klick einen Lumikin: er gräbt" "HINT BASH": "Ein Bohrer geht durch die Wand" "HINT BRIDGE": "Ein Baumeister baut eine Brücke. Ein Blocker hält die Menge" "HINT GLIDE": "Ein tiefer Fall ist tödlich: gib ihnen ein Blatt" "HINT CLIMB": "Kletterer kommen über die Wand" "HINT MINE": "Ein Bergmann gräbt eine Schräge: der Weg nach unten" "HINT BOOM": "Manchmal muss einer platzen, um den Weg zu öffnen" "HINT STAIRS": "Brücken stapeln sich: eine Treppe nach oben" "HINT TEAM": "Halte die Menge, überbrücke die Lava, brich die Wand" "HINT ALL": "Alles, was du gelernt hast. Bring sie heim!" "DUNE SEA": "Dünenmeer" "SUNKEN GATE": "Das versunkene Tor" "FROZEN STEP": "Gefrorene Stufe" "CREVASSE": "Gletscherspalte" "ROOTS": "Wurzeln" "CANOPY": "Blätterdach" "CLOUD GATES": "Wolkentore" "LAST LIGHT": "Letztes Licht" "AMBER WOODS": "Bernsteinwald" "HOLLOW TRUNK": "Der hohle Stamm" "CORAL MAZE": "Korallenlabyrinth" "THE TRENCH": "Der Graben" "GEARWORKS": "Zahnradwerk" "CLOCK TOWER": "Der Uhrturm" it: "PLAY": "Gioca" "OPTIONS": "Opzioni" "QUIT": "Esci" "TAGLINE": "Guida le piccole luci fino a casa" "CREDITS": "Un gioco originale creato con JumPHP" "CHOOSE A LEVEL": "Scegli un livello" "BACK": "Indietro" "PAUSE": "Pausa" "RESUME": "Riprendi" "RESTART": "Ricomincia" "LEVELS": "Livelli" "SOUND": "Suoni" "MUSIC": "Musica" "LANGUAGE": "Lingua" "LANGNAME": "Italiano" "FULLSCREEN": "Schermo intero" "ON": "Sì" "OFF": "No" "INSTALL": "Installa" "EFFECTS": "Effetti di luce" "GRAPHICS": "Grafica" "RETRO": "Retro" "NEXT LEVEL": "Livello successivo" "RETRY": "Riprova" "ALL DONE": "Li hai illuminati tutti!" "WELL DONE": "Ben fatto!" "NOT ENOUGH": "Troppo pochi sono tornati" "HOME {n}/{need}": "A casa {n}/{need}" "RESCUED {n}%": "Salvati: {n}%" "OUT {n}": "Fuori: {n}" "LEVEL {n}": "Livello {n}" "SKILL climb": "Scalatore: sale sui muri" "SKILL glide": "Aliante: cade piano sotto una foglia" "SKILL boom": "Petardo: scoppia dopo 3 secondi" "SKILL stop": "Bloccatore: fa girare gli altri" "SKILL bridge": "Costruttore: posa una scala di 12 mattoni" "SKILL bash": "Perforatore: scava dritto" "SKILL mine": "Minatore: scava in discesa" "SKILL dig": "Scavatore: scava verso il basso" "NUKE CONFIRM": "Ancora una volta: scoppiano tutti!" "FIRST LIGHT": "Prima luce" "THROUGH THE WALL": "Attraverso il muro" "MIND THE GAP": "Attento al vuoto" "LEAF FALL": "Caduta di foglie" "UP AND OVER": "Oltre il muro" "DEEP DOWN": "Giù in fondo" "BIG BANG": "Grande botto" "STAIRWAY": "La scala" "LAVA WORKS": "La fucina" "THE LONG WAY HOME": "La lunga strada" "HINT DIG": "Prendi la pala e clicca un Lumikin: scava" "HINT BASH": "Un perforatore attraversa il muro" "HINT BRIDGE": "Un costruttore fa un ponte. Un bloccatore ferma la folla" "HINT GLIDE": "Una lunga caduta è mortale: dagli una foglia" "HINT CLIMB": "Gli scalatori passano sopra il muro" "HINT MINE": "Un minatore scava una discesa: la via verso il basso" "HINT BOOM": "A volte bisogna scoppiare per aprire la via" "HINT STAIRS": "I ponti si impilano: una scala fino in cima" "HINT TEAM": "Ferma la folla, supera la lava, rompi il muro" "HINT ALL": "Tutto ciò che hai imparato. Portali a casa!" "DUNE SEA": "Mare di dune" "SUNKEN GATE": "La porta sepolta" "FROZEN STEP": "Gradino gelato" "CREVASSE": "Il crepaccio" "ROOTS": "Radici" "CANOPY": "La volta verde" "CLOUD GATES": "Porte di nuvole" "LAST LIGHT": "Ultima luce" "AMBER WOODS": "Bosco d'ambra" "HOLLOW TRUNK": "Il tronco cavo" "CORAL MAZE": "Labirinto di corallo" "THE TRENCH": "La fossa" "GEARWORKS": "Ingranaggi" "CLOCK TOWER": "La torre dell'orologio" pt: "PLAY": "Jogar" "OPTIONS": "Opções" "QUIT": "Sair" "TAGLINE": "Guie as luzinhas até casa" "CREDITS": "Um jogo original feito com JumPHP" "CHOOSE A LEVEL": "Escolha um nível" "BACK": "Voltar" "PAUSE": "Pausa" "RESUME": "Continuar" "RESTART": "Recomeçar" "LEVELS": "Níveis" "SOUND": "Som" "MUSIC": "Música" "LANGUAGE": "Idioma" "LANGNAME": "Português" "FULLSCREEN": "Tela cheia" "ON": "Sim" "OFF": "Não" "INSTALL": "Instalar" "EFFECTS": "Efeitos de luz" "GRAPHICS": "Gráficos" "RETRO": "Retrô" "NEXT LEVEL": "Próximo nível" "RETRY": "Tentar de novo" "ALL DONE": "Você iluminou todos!" "WELL DONE": "Muito bem!" "NOT ENOUGH": "Poucos chegaram em casa" "HOME {n}/{need}": "Em casa {n}/{need}" "RESCUED {n}%": "Salvos: {n}%" "OUT {n}": "Fora: {n}" "LEVEL {n}": "Nível {n}" "SKILL climb": "Escalador: sobe paredes" "SKILL glide": "Planador: cai devagar sob uma folha" "SKILL boom": "Bombinha: estoura após 3 segundos" "SKILL stop": "Bloqueador: faz os outros voltarem" "SKILL bridge": "Construtor: põe uma escada de 12 tijolos" "SKILL bash": "Perfurador: cava em frente" "SKILL mine": "Mineiro: cava em rampa" "SKILL dig": "Cavador: cava para baixo" "NUKE CONFIRM": "De novo: todos estouram!" "FIRST LIGHT": "Primeira luz" "THROUGH THE WALL": "Através do muro" "MIND THE GAP": "Cuidado com o vão" "LEAF FALL": "Queda de folhas" "UP AND OVER": "Por cima" "DEEP DOWN": "Lá no fundo" "BIG BANG": "Grande bum" "STAIRWAY": "A escada" "LAVA WORKS": "A forja" "THE LONG WAY HOME": "O longo caminho" "HINT DIG": "Pegue a pá e clique num Lumikin: ele cava" "HINT BASH": "Um perfurador atravessa o muro" "HINT BRIDGE": "Um construtor faz uma ponte. Um bloqueador segura a turma" "HINT GLIDE": "Uma queda longa é fatal: dê uma folha a eles" "HINT CLIMB": "Os escaladores passam por cima do muro" "HINT MINE": "Um mineiro cava uma rampa: o caminho para baixo" "HINT BOOM": "Às vezes é preciso estourar para abrir caminho" "HINT STAIRS": "As pontes se empilham: uma escada até o topo" "HINT TEAM": "Segure a turma, cruze a lava, quebre o muro" "HINT ALL": "Tudo o que você aprendeu. Leve-os para casa!" "DUNE SEA": "Mar de dunas" "SUNKEN GATE": "O portão afundado" "FROZEN STEP": "Degrau gelado" "CREVASSE": "A fenda" "ROOTS": "Raízes" "CANOPY": "A copa" "CLOUD GATES": "Portões de nuvens" "LAST LIGHT": "Última luz" "AMBER WOODS": "Bosque âmbar" "HOLLOW TRUNK": "O tronco oco" "CORAL MAZE": "Labirinto de coral" "THE TRENCH": "A fossa" "GEARWORKS": "Engrenagens" "CLOCK TOWER": "A torre do relógio" nl: "PLAY": "Spelen" "OPTIONS": "Opties" "QUIT": "Stoppen" "TAGLINE": "Breng de kleine lichtjes naar huis" "CREDITS": "Een origineel spel, gemaakt met JumPHP" "CHOOSE A LEVEL": "Kies een level" "BACK": "Terug" "PAUSE": "Pauze" "RESUME": "Verder" "RESTART": "Opnieuw" "LEVELS": "Levels" "SOUND": "Geluid" "MUSIC": "Muziek" "LANGUAGE": "Taal" "LANGNAME": "Nederlands" "FULLSCREEN": "Volledig scherm" "ON": "Aan" "OFF": "Uit" "INSTALL": "Installeren" "EFFECTS": "Lichteffecten" "GRAPHICS": "Beeld" "RETRO": "Retro" "NEXT LEVEL": "Volgend level" "RETRY": "Nog eens" "ALL DONE": "Ze stralen allemaal!" "WELL DONE": "Goed gedaan!" "NOT ENOUGH": "Te weinig kwamen thuis" "HOME {n}/{need}": "Thuis {n}/{need}" "RESCUED {n}%": "Gered: {n}%" "OUT {n}": "Buiten: {n}" "LEVEL {n}": "Level {n}" "SKILL climb": "Klimmer: gaat tegen muren op" "SKILL glide": "Zwever: valt zacht onder een blad" "SKILL boom": "Rotje: knalt na 3 seconden" "SKILL stop": "Blokker: laat de anderen omkeren" "SKILL bridge": "Bouwer: legt een trap van 12 stenen" "SKILL bash": "Boorder: graaft rechtdoor" "SKILL mine": "Mijnwerker: graaft schuin omlaag" "SKILL dig": "Graver: graaft naar beneden" "NUKE CONFIRM": "Nog een keer: iedereen knalt!" "FIRST LIGHT": "Eerste licht" "THROUGH THE WALL": "Door de muur" "MIND THE GAP": "Pas op, een gat" "LEAF FALL": "Vallend blad" "UP AND OVER": "Eroverheen" "DEEP DOWN": "Diep beneden" "BIG BANG": "Grote knal" "STAIRWAY": "De trap" "LAVA WORKS": "De smederij" "THE LONG WAY HOME": "De lange weg" "HINT DIG": "Pak de schep en klik op een Lumikin: hij graaft" "HINT BASH": "Een boorder gaat door de muur" "HINT BRIDGE": "Een bouwer maakt een brug. Een blokker houdt de groep tegen" "HINT GLIDE": "Een lange val is dodelijk: geef ze een blad" "HINT CLIMB": "Klimmers gaan over de muur" "HINT MINE": "Een mijnwerker graaft een helling: de weg omlaag" "HINT BOOM": "Soms moet er een knallen om de weg te openen" "HINT STAIRS": "Bruggen stapelen: een trap naar boven" "HINT TEAM": "Houd de groep tegen, overbrug de lava, breek de muur" "HINT ALL": "Alles wat je leerde. Breng ze thuis!" "DUNE SEA": "Duinenzee" "SUNKEN GATE": "De verzonken poort" "FROZEN STEP": "Bevroren trede" "CREVASSE": "De kloof" "ROOTS": "Wortels" "CANOPY": "Het bladerdak" "CLOUD GATES": "Wolkenpoorten" "LAST LIGHT": "Laatste licht" "AMBER WOODS": "Amberbos" "HOLLOW TRUNK": "De holle stam" "CORAL MAZE": "Koraaldoolhof" "THE TRENCH": "De trog" "GEARWORKS": "Raderwerk" "CLOCK TOWER": "De klokkentoren" pl: "PLAY": "Graj" "OPTIONS": "Opcje" "QUIT": "Wyjdź" "TAGLINE": "Zaprowadź małe światełka do domu" "CREDITS": "Oryginalna gra stworzona w JumPHP" "CHOOSE A LEVEL": "Wybierz poziom" "BACK": "Wróć" "PAUSE": "Pauza" "RESUME": "Wznów" "RESTART": "Od nowa" "LEVELS": "Poziomy" "SOUND": "Dźwięk" "MUSIC": "Muzyka" "LANGUAGE": "Język" "LANGNAME": "Polski" "FULLSCREEN": "Pełny ekran" "ON": "Tak" "OFF": "Nie" "INSTALL": "Zainstaluj" "EFFECTS": "Efekty świetlne" "GRAPHICS": "Grafika" "RETRO": "Retro" "NEXT LEVEL": "Następny poziom" "RETRY": "Jeszcze raz" "ALL DONE": "Wszystkie świecą!" "WELL DONE": "Brawo!" "NOT ENOUGH": "Za mało wróciło do domu" "HOME {n}/{need}": "W domu {n}/{need}" "RESCUED {n}%": "Uratowane: {n}%" "OUT {n}": "Na zewnątrz: {n}" "LEVEL {n}": "Poziom {n}" "SKILL climb": "Wspinacz: wchodzi po ścianach" "SKILL glide": "Lotnik: opada powoli pod liściem" "SKILL boom": "Petarda: wybucha po 3 sekundach" "SKILL stop": "Stróż: zawraca pozostałych" "SKILL bridge": "Budowniczy: układa schody z 12 cegieł" "SKILL bash": "Wiertacz: kopie prosto przed siebie" "SKILL mine": "Górnik: kopie ukośnie w dół" "SKILL dig": "Kopacz: kopie w dół" "NUKE CONFIRM": "Jeszcze raz: wszyscy wybuchają!" "FIRST LIGHT": "Pierwsze światło" "THROUGH THE WALL": "Przez ścianę" "MIND THE GAP": "Uwaga, przepaść" "LEAF FALL": "Spadające liście" "UP AND OVER": "Górą" "DEEP DOWN": "Głęboko w dół" "BIG BANG": "Wielki huk" "STAIRWAY": "Schody" "LAVA WORKS": "Kuźnia" "THE LONG WAY HOME": "Długa droga" "HINT DIG": "Weź łopatę i kliknij Lumikina: zacznie kopać" "HINT BASH": "Wiertacz przejdzie przez ścianę" "HINT BRIDGE": "Budowniczy stawia most. Stróż zatrzymuje tłum" "HINT GLIDE": "Długi upadek jest zabójczy: daj im liść" "HINT CLIMB": "Wspinacze przejdą nad ścianą" "HINT MINE": "Górnik kopie pochylnię: drogę w dół" "HINT BOOM": "Czasem ktoś musi wybuchnąć, by otworzyć drogę" "HINT STAIRS": "Mosty się łączą: schody na samą górę" "HINT TEAM": "Zatrzymaj tłum, pokonaj lawę, przebij ścianę" "HINT ALL": "Wszystko, czego się nauczyłeś. Zabierz je do domu!" "DUNE SEA": "Morze wydm" "SUNKEN GATE": "Zatopiona brama" "FROZEN STEP": "Zamarznięty stopień" "CREVASSE": "Szczelina" "ROOTS": "Korzenie" "CANOPY": "Korony drzew" "CLOUD GATES": "Bramy chmur" "LAST LIGHT": "Ostatnie światło" "AMBER WOODS": "Bursztynowy las" "HOLLOW TRUNK": "Pusty pień" "CORAL MAZE": "Koralowy labirynt" "THE TRENCH": "Rów" "GEARWORKS": "Zębatki" "CLOCK TOWER": "Wieża zegarowa" ru: "PLAY": "Играть" "OPTIONS": "Настройки" "QUIT": "Выход" "TAGLINE": "Проводите маленькие огоньки домой" "CREDITS": "Оригинальная игра на JumPHP" "CHOOSE A LEVEL": "Выберите уровень" "BACK": "Назад" "PAUSE": "Пауза" "RESUME": "Продолжить" "RESTART": "Заново" "LEVELS": "Уровни" "SOUND": "Звук" "MUSIC": "Музыка" "LANGUAGE": "Язык" "LANGNAME": "Русский" "FULLSCREEN": "Полный экран" "ON": "Вкл" "OFF": "Выкл" "INSTALL": "Установить" "EFFECTS": "Свечение" "GRAPHICS": "Графика" "RETRO": "Ретро" "NEXT LEVEL": "Следующий уровень" "RETRY": "Ещё раз" "ALL DONE": "Все огоньки горят!" "WELL DONE": "Отлично!" "NOT ENOUGH": "Слишком мало вернулось" "HOME {n}/{need}": "Дома {n}/{need}" "RESCUED {n}%": "Спасено: {n}%" "OUT {n}": "Снаружи: {n}" "LEVEL {n}": "Уровень {n}" "SKILL climb": "Верхолаз: лезет по стенам" "SKILL glide": "Планёр: плавно падает под листом" "SKILL boom": "Хлопушка: лопается через 3 секунды" "SKILL stop": "Сторож: разворачивает остальных" "SKILL bridge": "Строитель: кладёт лестницу из 12 кирпичей" "SKILL bash": "Бурильщик: копает прямо вперёд" "SKILL mine": "Шахтёр: копает наискось вниз" "SKILL dig": "Землекоп: копает вниз" "NUKE CONFIRM": "Ещё раз: лопнут все!" "FIRST LIGHT": "Первый свет" "THROUGH THE WALL": "Сквозь стену" "MIND THE GAP": "Осторожно, обрыв" "LEAF FALL": "Листопад" "UP AND OVER": "Через верх" "DEEP DOWN": "Глубоко вниз" "BIG BANG": "Большой бум" "STAIRWAY": "Лестница" "LAVA WORKS": "Кузница" "THE LONG WAY HOME": "Долгий путь домой" "HINT DIG": "Возьмите лопату и щёлкните по Люмикину: он копает" "HINT BASH": "Бурильщик пройдёт сквозь стену" "HINT BRIDGE": "Строитель кладёт мост. Сторож держит толпу" "HINT GLIDE": "Долгое падение смертельно: дайте им лист" "HINT CLIMB": "Верхолазы перелезут через стену" "HINT MINE": "Шахтёр роет склон: путь вниз" "HINT BOOM": "Иногда нужно лопнуть, чтобы открыть путь" "HINT STAIRS": "Мосты складываются: лестница до самого верха" "HINT TEAM": "Удержите толпу, перейдите лаву, пробейте стену" "HINT ALL": "Всё, чему вы научились. Верните их домой!" "DUNE SEA": "Море дюн" "SUNKEN GATE": "Затонувшие врата" "FROZEN STEP": "Ледяная ступень" "CREVASSE": "Расщелина" "ROOTS": "Корни" "CANOPY": "Кроны" "CLOUD GATES": "Облачные врата" "LAST LIGHT": "Последний свет" "AMBER WOODS": "Янтарный лес" "HOLLOW TRUNK": "Дуплистый ствол" "CORAL MAZE": "Коралловый лабиринт" "THE TRENCH": "Впадина" "GEARWORKS": "Шестерёнки" "CLOCK TOWER": "Часовая башня" uk: "PLAY": "Грати" "OPTIONS": "Налаштування" "QUIT": "Вихід" "TAGLINE": "Проведіть маленькі вогники додому" "CREDITS": "Оригінальна гра на JumPHP" "CHOOSE A LEVEL": "Оберіть рівень" "BACK": "Назад" "PAUSE": "Пауза" "RESUME": "Продовжити" "RESTART": "Заново" "LEVELS": "Рівні" "SOUND": "Звук" "MUSIC": "Музика" "LANGUAGE": "Мова" "LANGNAME": "Українська" "FULLSCREEN": "На весь екран" "ON": "Увімк" "OFF": "Вимк" "INSTALL": "Встановити" "EFFECTS": "Сяйво" "GRAPHICS": "Графіка" "RETRO": "Ретро" "NEXT LEVEL": "Наступний рівень" "RETRY": "Ще раз" "ALL DONE": "Усі вогники сяють!" "WELL DONE": "Чудово!" "NOT ENOUGH": "Замало повернулося" "HOME {n}/{need}": "Вдома {n}/{need}" "RESCUED {n}%": "Врятовано: {n}%" "OUT {n}": "Надворі: {n}" "LEVEL {n}": "Рівень {n}" "SKILL climb": "Верхолаз: лізе по стінах" "SKILL glide": "Планер: повільно падає під листком" "SKILL boom": "Хлопавка: лускає за 3 секунди" "SKILL stop": "Вартовий: розвертає інших" "SKILL bridge": "Будівник: кладе сходи з 12 цеглин" "SKILL bash": "Бурильник: копає прямо вперед" "SKILL mine": "Шахтар: копає навскіс униз" "SKILL dig": "Землекоп: копає вниз" "NUKE CONFIRM": "Ще раз: луснуть усі!" "FIRST LIGHT": "Перше світло" "THROUGH THE WALL": "Крізь стіну" "MIND THE GAP": "Обережно, прірва" "LEAF FALL": "Листопад" "UP AND OVER": "Через верх" "DEEP DOWN": "Глибоко вниз" "BIG BANG": "Великий бум" "STAIRWAY": "Сходи" "LAVA WORKS": "Кузня" "THE LONG WAY HOME": "Довга дорога додому" "HINT DIG": "Візьміть лопату і клацніть Люмікіна: він копає" "HINT BASH": "Бурильник пройде крізь стіну" "HINT BRIDGE": "Будівник кладе міст. Вартовий тримає юрбу" "HINT GLIDE": "Довге падіння смертельне: дайте їм листок" "HINT CLIMB": "Верхолази перелізуть через стіну" "HINT MINE": "Шахтар риє схил: шлях униз" "HINT BOOM": "Іноді треба луснути, щоб відкрити шлях" "HINT STAIRS": "Мости складаються: сходи аж нагору" "HINT TEAM": "Стримайте юрбу, перейдіть лаву, пробийте стіну" "HINT ALL": "Усе, чого ви навчилися. Поверніть їх додому!" "DUNE SEA": "Море дюн" "SUNKEN GATE": "Затонула брама" "FROZEN STEP": "Крижана сходинка" "CREVASSE": "Розколина" "ROOTS": "Коріння" "CANOPY": "Крони" "CLOUD GATES": "Хмарні брами" "LAST LIGHT": "Останнє світло" "AMBER WOODS": "Бурштиновий ліс" "HOLLOW TRUNK": "Дуплисте дерево" "CORAL MAZE": "Кораловий лабіринт" "THE TRENCH": "Западина" "GEARWORKS": "Шестерні" "CLOCK TOWER": "Годинникова вежа" tr: "PLAY": "Oyna" "OPTIONS": "Ayarlar" "QUIT": "Çıkış" "TAGLINE": "Küçük ışıkları evlerine götür" "CREDITS": "JumPHP ile yapılmış özgün bir oyun" "CHOOSE A LEVEL": "Bir bölüm seç" "BACK": "Geri" "PAUSE": "Duraklat" "RESUME": "Devam" "RESTART": "Yeniden başla" "LEVELS": "Bölümler" "SOUND": "Ses" "MUSIC": "Müzik" "LANGUAGE": "Dil" "LANGNAME": "Türkçe" "FULLSCREEN": "Tam ekran" "ON": "Açık" "OFF": "Kapalı" "INSTALL": "Yükle" "EFFECTS": "Işık efektleri" "GRAPHICS": "Grafik" "RETRO": "Retro" "NEXT LEVEL": "Sonraki bölüm" "RETRY": "Tekrar dene" "ALL DONE": "Hepsini aydınlattın!" "WELL DONE": "Aferin!" "NOT ENOUGH": "Çok azı eve döndü" "HOME {n}/{need}": "Evde {n}/{need}" "RESCUED {n}%": "Kurtarılan: %{n}" "OUT {n}": "Dışarıda: {n}" "LEVEL {n}": "Bölüm {n}" "SKILL climb": "Tırmanıcı: duvarlara çıkar" "SKILL glide": "Süzülücü: yaprağın altında yavaş düşer" "SKILL boom": "Maytap: 3 saniye sonra patlar" "SKILL stop": "Engelci: diğerlerini geri çevirir" "SKILL bridge": "Usta: 12 tuğlalık merdiven döşer" "SKILL bash": "Delici: dümdüz ileri kazar" "SKILL mine": "Madenci: eğimli aşağı kazar" "SKILL dig": "Kazıcı: aşağı doğru kazar" "NUKE CONFIRM": "Bir daha bas: herkes patlar!" "FIRST LIGHT": "İlk ışık" "THROUGH THE WALL": "Duvarın içinden" "MIND THE GAP": "Boşluğa dikkat" "LEAF FALL": "Yaprak dökümü" "UP AND OVER": "Üstünden aş" "DEEP DOWN": "Derinlere" "BIG BANG": "Büyük patlama" "STAIRWAY": "Merdiven" "LAVA WORKS": "Demirhane" "THE LONG WAY HOME": "Eve uzun yol" "HINT DIG": "Küreği seç, sonra bir Lumikin'e tıkla: kazar" "HINT BASH": "Delici duvarın içinden geçer" "HINT BRIDGE": "Usta köprü kurar. Engelci kalabalığı tutar" "HINT GLIDE": "Uzun düşüş öldürür: onlara yaprak ver" "HINT CLIMB": "Tırmanıcılar duvarı aşar" "HINT MINE": "Madenci bir rampa kazar: aşağıya giden yol" "HINT BOOM": "Bazen yolu açmak için patlamak gerekir" "HINT STAIRS": "Köprüler üst üste biner: tepeye merdiven" "HINT TEAM": "Kalabalığı tut, lavı geç, duvarı kır" "HINT ALL": "Öğrendiğin her şey. Onları eve getir!" "DUNE SEA": "Kumul denizi" "SUNKEN GATE": "Batık kapı" "FROZEN STEP": "Donmuş basamak" "CREVASSE": "Yarık" "ROOTS": "Kökler" "CANOPY": "Ağaç tepeleri" "CLOUD GATES": "Bulut kapıları" "LAST LIGHT": "Son ışık" "AMBER WOODS": "Kehribar orman" "HOLLOW TRUNK": "Kof gövde" "CORAL MAZE": "Mercan labirenti" "THE TRENCH": "Çukur" "GEARWORKS": "Dişliler" "CLOCK TOWER": "Saat kulesi" ja: "PLAY": "あそぶ" "OPTIONS": "せってい" "QUIT": "おわる" "TAGLINE": "小さな灯りたちを家へみちびこう" "CREDITS": "JumPHPで作ったオリジナルゲーム" "CHOOSE A LEVEL": "ステージをえらぶ" "BACK": "もどる" "PAUSE": "ポーズ" "RESUME": "つづける" "RESTART": "やりなおす" "LEVELS": "ステージ" "SOUND": "効果音" "MUSIC": "音楽" "LANGUAGE": "言語" "LANGNAME": "日本語" "FULLSCREEN": "全画面" "ON": "オン" "OFF": "オフ" "INSTALL": "インストール" "EFFECTS": "光のエフェクト" "GRAPHICS": "グラフィック" "RETRO": "レトロ" "NEXT LEVEL": "次のステージ" "RETRY": "もう一度" "ALL DONE": "全員に灯がともった!" "WELL DONE": "おみごと!" "NOT ENOUGH": "帰れた数が足りない" "HOME {n}/{need}": "帰宅 {n}/{need}" "RESCUED {n}%": "救出: {n}%" "OUT {n}": "外に: {n}" "LEVEL {n}": "ステージ {n}" "SKILL climb": "クライマー: 壁をのぼる" "SKILL glide": "グライダー: 葉っぱでゆっくり落ちる" "SKILL boom": "クラッカー: 3秒後にはじける" "SKILL stop": "ブロッカー: 仲間を引き返させる" "SKILL bridge": "ビルダー: 12段の階段をつくる" "SKILL bash": "バッシャー: まっすぐ掘り進む" "SKILL mine": "マイナー: ななめ下に掘る" "SKILL dig": "ディガー: 真下に掘る" "NUKE CONFIRM": "もう一度押すと全員はじける!" "FIRST LIGHT": "はじめての灯" "THROUGH THE WALL": "壁をぬけて" "MIND THE GAP": "すきまに注意" "LEAF FALL": "落ち葉" "UP AND OVER": "のりこえろ" "DEEP DOWN": "深い底へ" "BIG BANG": "大ばくはつ" "STAIRWAY": "階段" "LAVA WORKS": "溶岩工場" "THE LONG WAY HOME": "長い帰り道" "HINT DIG": "スコップを選んでルミキンをクリック: 下に掘る" "HINT BASH": "バッシャーは壁を通りぬける" "HINT BRIDGE": "ビルダーが橋をかける。ブロッカーが群れを止める" "HINT GLIDE": "長い落下は命とり: 葉っぱをあげよう" "HINT CLIMB": "クライマーは壁をこえる" "HINT MINE": "マイナーは坂を掘る: 下への道" "HINT BOOM": "ときには道を開くためにはじける" "HINT STAIRS": "橋はつながる: てっぺんまで階段を" "HINT TEAM": "群れを止め、溶岩をわたり、壁をこわせ" "HINT ALL": "学んだことを全部つかって、家へ帰そう!" "DUNE SEA": "砂丘の海" "SUNKEN GATE": "沈んだ門" "FROZEN STEP": "凍った段" "CREVASSE": "クレバス" "ROOTS": "根っこ" "CANOPY": "こずえ" "CLOUD GATES": "雲の門" "LAST LIGHT": "さいごの灯" "AMBER WOODS": "こはく色の森" "HOLLOW TRUNK": "うろのある幹" "CORAL MAZE": "サンゴの迷路" "THE TRENCH": "海溝" "GEARWORKS": "歯車の工房" "CLOCK TOWER": "時計塔" zh: "PLAY": "开始" "OPTIONS": "设置" "QUIT": "退出" "TAGLINE": "带领小小灯火回家" "CREDITS": "用 JumPHP 制作的原创游戏" "CHOOSE A LEVEL": "选择关卡" "BACK": "返回" "PAUSE": "暂停" "RESUME": "继续" "RESTART": "重新开始" "LEVELS": "关卡" "SOUND": "音效" "MUSIC": "音乐" "LANGUAGE": "语言" "LANGNAME": "中文" "FULLSCREEN": "全屏" "ON": "开" "OFF": "关" "INSTALL": "安装" "EFFECTS": "光效" "GRAPHICS": "画面" "RETRO": "复古" "NEXT LEVEL": "下一关" "RETRY": "再试一次" "ALL DONE": "全部点亮了!" "WELL DONE": "干得好!" "NOT ENOUGH": "回家的太少了" "HOME {n}/{need}": "到家 {n}/{need}" "RESCUED {n}%": "救出: {n}%" "OUT {n}": "在外: {n}" "LEVEL {n}": "第 {n} 关" "SKILL climb": "攀爬者: 爬上墙壁" "SKILL glide": "滑翔者: 撑着叶子慢慢落下" "SKILL boom": "爆竹: 3 秒后炸开" "SKILL stop": "拦路者: 让同伴掉头" "SKILL bridge": "建造者: 铺 12 块砖的台阶" "SKILL bash": "冲撞者: 向前挖通" "SKILL mine": "矿工: 斜着向下挖" "SKILL dig": "挖掘者: 垂直向下挖" "NUKE CONFIRM": "再按一次: 全部炸开!" "FIRST LIGHT": "第一道光" "THROUGH THE WALL": "穿墙而过" "MIND THE GAP": "小心空隙" "LEAF FALL": "落叶" "UP AND OVER": "翻越" "DEEP DOWN": "深处" "BIG BANG": "大爆炸" "STAIRWAY": "阶梯" "LAVA WORKS": "熔岩工坊" "THE LONG WAY HOME": "漫漫回家路" "HINT DIG": "选铲子, 再点一个小灯灵: 它会向下挖" "HINT BASH": "冲撞者能穿过墙" "HINT BRIDGE": "建造者搭桥, 拦路者挡住队伍" "HINT GLIDE": "摔得太高会没命: 给它们叶子" "HINT CLIMB": "攀爬者能翻过墙" "HINT MINE": "矿工挖出斜坡: 向下的路" "HINT BOOM": "有时必须炸开才能开路" "HINT STAIRS": "桥可以接起来: 搭一条通到顶的台阶" "HINT TEAM": "挡住队伍, 跨过熔岩, 打穿墙壁" "HINT ALL": "用上学到的一切, 带它们回家!" "DUNE SEA": "沙丘之海" "SUNKEN GATE": "沉没之门" "FROZEN STEP": "冰阶" "CREVASSE": "冰裂缝" "ROOTS": "树根" "CANOPY": "树冠" "CLOUD GATES": "云之门" "LAST LIGHT": "最后的光" "AMBER WOODS": "琥珀森林" "HOLLOW TRUNK": "空心树干" "CORAL MAZE": "珊瑚迷宫" "THE TRENCH": "海沟" "GEARWORKS": "齿轮工坊" "CLOCK TOWER": "钟楼" ko: "PLAY": "시작" "OPTIONS": "설정" "QUIT": "종료" "TAGLINE": "작은 불빛들을 집으로 이끌어요" "CREDITS": "JumPHP로 만든 오리지널 게임" "CHOOSE A LEVEL": "레벨 선택" "BACK": "뒤로" "PAUSE": "일시정지" "RESUME": "계속" "RESTART": "다시 시작" "LEVELS": "레벨" "SOUND": "효과음" "MUSIC": "음악" "LANGUAGE": "언어" "LANGNAME": "한국어" "FULLSCREEN": "전체 화면" "ON": "켬" "OFF": "끔" "INSTALL": "설치" "EFFECTS": "빛 효과" "GRAPHICS": "그래픽" "RETRO": "레트로" "NEXT LEVEL": "다음 레벨" "RETRY": "다시 도전" "ALL DONE": "모두 불을 밝혔어요!" "WELL DONE": "잘했어요!" "NOT ENOUGH": "집에 온 수가 모자라요" "HOME {n}/{need}": "집 {n}/{need}" "RESCUED {n}%": "구출: {n}%" "OUT {n}": "밖: {n}" "LEVEL {n}": "레벨 {n}" "SKILL climb": "등반가: 벽을 올라요" "SKILL glide": "활공가: 잎을 타고 천천히 내려와요" "SKILL boom": "폭죽: 3초 뒤에 터져요" "SKILL stop": "막는이: 친구들을 돌려보내요" "SKILL bridge": "건축가: 벽돌 12개로 계단을 놓아요" "SKILL bash": "돌파자: 앞으로 곧장 파요" "SKILL mine": "광부: 비스듬히 아래로 파요" "SKILL dig": "굴착자: 아래로 곧장 파요" "NUKE CONFIRM": "한 번 더 누르면 모두 터져요!" "FIRST LIGHT": "첫 불빛" "THROUGH THE WALL": "벽을 뚫고" "MIND THE GAP": "틈을 조심" "LEAF FALL": "낙엽" "UP AND OVER": "넘어가기" "DEEP DOWN": "깊은 곳" "BIG BANG": "큰 폭발" "STAIRWAY": "계단" "LAVA WORKS": "용암 공방" "THE LONG WAY HOME": "집으로 가는 먼 길" "HINT DIG": "삽을 고르고 루미킨을 누르세요: 아래로 파요" "HINT BASH": "돌파자는 벽을 뚫고 가요" "HINT BRIDGE": "건축가는 다리를 놓고 막는이는 무리를 멈춰요" "HINT GLIDE": "높이 떨어지면 위험해요: 잎을 주세요" "HINT CLIMB": "등반가는 벽을 넘어가요" "HINT MINE": "광부는 비탈길을 파요: 아래로 가는 길" "HINT BOOM": "때로는 길을 열려고 터져야 해요" "HINT STAIRS": "다리는 이어져요: 꼭대기까지 계단을" "HINT TEAM": "무리를 멈추고 용암을 건너 벽을 부숴요" "HINT ALL": "배운 것을 모두 써서 집으로 데려가요!" "DUNE SEA": "모래 언덕 바다" "SUNKEN GATE": "가라앉은 문" "FROZEN STEP": "얼어붙은 계단" "CREVASSE": "크레바스" "ROOTS": "뿌리" "CANOPY": "나무 꼭대기" "CLOUD GATES": "구름의 문" "LAST LIGHT": "마지막 불빛" "AMBER WOODS": "호박빛 숲" "HOLLOW TRUNK": "속 빈 나무" "CORAL MAZE": "산호 미로" "THE TRENCH": "해구" "GEARWORKS": "톱니바퀴 공방" "CLOCK TOWER": "시계탑"