Climb before the water rises
Bub must climb to the G sign at the top of each round while the sea rises behind him. His weapon: rainbows. They stun enemies, work as bridges and stairs, and if you land on one after a jump you break it: it falls and turns the enemies it crushes into diamonds.
7 islands, 28 rounds, a boss at the end of each island, fruit, bonuses, the HURRY! warning, the continue screen and the ending.
The seven islands
Each island has its own colours, enemies and boss. Screenshots of the game as it runs in the browser.








Controls2>>
Keyboard3>>
← → walk
↑ or Z jump
Space or X rainbow
P or Esc pause
Gamepad3>>
Stick or d-pad to walk, A to jump, X or B for the rainbow, Start to pause. Plug it in before or during the game.
Phone3>>
A joystick appears under your left thumb, anywhere on the left half of the screen; on the right, the JUMP and RAINBOW buttons. Hold the phone sideways.
Keyboard3>>
← → walk
↑ or Z jump
Space or X rainbow
P or Esc pause
Gamepad3>>
Stick or d-pad to walk, A to jump, X or B for the rainbow, Start to pause. Plug it in before or during the game.
Phone3>>
A joystick appears under your left thumb, anywhere on the left half of the screen; on the right, the JUMP and RAINBOW buttons. Hold the phone sideways.
How this remake was made
Nothing was redrawn: the original disk ran in a headless Amstrad CPC emulator that recorded every memory write and every note played. The maps of the 28 rounds, the tiles, sprites, font, palettes, music and sound effects were extracted from it.
The game is then rewritten in readable PHP with the JumPHP engine: the same code runs in a window on desktop and in the browser, where PHP is compiled to WebAssembly.
The extraction tools are published in dsk2jumphp, and the game's code in rainbow-island.
Questions2>>
Do I need to install anything?
No: the game runs in your browser, on a computer or a phone. The first load downloads about 10 MB (PHP in WebAssembly and the game), then everything is cached.
Is this the original game?
It is a remake: the program is rewritten in PHP, but the maps, sprites, font, loading screen, music and sound effects come from the 1989 Amstrad CPC disk.
Are scores saved?
Your best score and options (volume, language) stay in your browser.
Can I play outside the browser?
Yes: with the source code and Docker, bin/jumphp run rainbow-island opens the game in a window, with sound. See the GitHub repository.
Do I need to install anything?
No: the game runs in your browser, on a computer or a phone. The first load downloads about 10 MB (PHP in WebAssembly and the game), then everything is cached.
Is this the original game?
It is a remake: the program is rewritten in PHP, but the maps, sprites, font, loading screen, music and sound effects come from the 1989 Amstrad CPC disk.
Are scores saved?
Your best score and options (volume, language) stay in your browser.
Can I play outside the browser?
Yes: with the source code and Docker, bin/jumphp run rainbow-island opens the game in a window, with sound. See the GitHub repository.