[960, 0, 24, 32], 0x16 => [986, 0, 24, 32], 0x17 => [1012, 0, 24, 32]]; // Sonic thrown up by a spring / a balance (animation $13, not rolling): frame $26 public const HERO_SPRING = [1146, 0, 24, 32]; // Bridge falling piece $2E (_8481): tiles $70 $72 of the Bridge sprite art public const BRIDGE_PLANK = [1172, 0, 16, 16]; // Labyrinth water slide (animation $11): frames $12, $24 public const HERO_SLIDE = [[1190, 0, 24, 32], [1216, 0, 24, 32]]; // Sky Base bomb $32 (_ad0b): walking left 0-1, right 2-3, lit 4-5 public const BOMB = [[1038, 0, 16, 16], [1056, 0, 16, 16], [1074, 0, 16, 16], [1092, 0, 16, 16], [1110, 0, 16, 16], [1128, 0, 16, 16]]; }